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Call for Papers:Vol.11 Issue.3

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Title: :  AUGMENTED REALITY DRAWING APPLICATION
PaperId: :  22887
Published in:   International Journal Of Advance Research And Innovative Ideas In Education
Publisher:   IJARIIE
e-ISSN:   2395-4396
Volume/Issue:    Volume 10 Issue 2 2024
DUI:    16.0415/IJARIIE-22887
Licence: :   IJARIIE is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Author NameAuthor Institute
ABYAN KUMAR RBannari Amman Institute of Technology
SANDHIYADEVI PBannari Amman Institute of Technology

Abstract

Computer Science and Engineering
Augmented Reality, Interactive experience, usability-assessment, user experience, transformative tool, digital creativity, surface detection, data collection, creative platform.
Augmented Reality (AR) technology has ushered in a new era of interactive digital experiences, offering users the ability to blend virtual content seamlessly with the physical world. In this report, we present the findings and recommendations resulting from the testing and evaluation of an AR Drawing App. The app aims to provide users with a creative platform for digital art creation, leveraging AR technology to enable users to draw and paint directly onto their surroundings. Through a comprehensive testing process, including functionality testing, AR tracking evaluation, user interaction analysis, and real-world usability assessment, we identified both strengths and areas for improvement within the app. Notably, the app demonstrates intuitive drawing features, responsive touch input, and effective surface detection under optimal conditions. However, challenges such as performance degradation on older devices, limitations in low-light environments, and user interface complexities were also observed. Based on these findings, we propose actionable recommendations to enhance the app's performance, usability, and overall user experience. These recommendations include optimizing performance for a broader range of devices, refining surface detection algorithms for challenging lighting conditions, and simplifying the user interface to improve accessibility and user engagement. Additionally, addressing privacy concerns related to data collection practices will be crucial in fostering user trust and compliance with privacy regulations. By implementing these recommendations and continuing to iterate based on user feedback and emerging technologies, the AR Drawing App can realize its full potential as a transformative tool for digital creativity in augmented reality. This report serves as a guide for developers, designers, and stakeholders involved in the ongoing development and refinement of AR drawing applications, highlighting the importance of user-centred design principles, technical optimization, and continuous improvement in delivering compelling AR experiences.

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IJARIIE ABYAN KUMAR R, and SANDHIYADEVI P. "AUGMENTED REALITY DRAWING APPLICATION" International Journal Of Advance Research And Innovative Ideas In Education Volume 10 Issue 2 2024 Page 1443-1469
MLA ABYAN KUMAR R, and SANDHIYADEVI P. "AUGMENTED REALITY DRAWING APPLICATION." International Journal Of Advance Research And Innovative Ideas In Education 10.2(2024) : 1443-1469.
APA ABYAN KUMAR R, & SANDHIYADEVI P. (2024). AUGMENTED REALITY DRAWING APPLICATION. International Journal Of Advance Research And Innovative Ideas In Education, 10(2), 1443-1469.
Chicago ABYAN KUMAR R, and SANDHIYADEVI P. "AUGMENTED REALITY DRAWING APPLICATION." International Journal Of Advance Research And Innovative Ideas In Education 10, no. 2 (2024) : 1443-1469.
Oxford ABYAN KUMAR R, and SANDHIYADEVI P. 'AUGMENTED REALITY DRAWING APPLICATION', International Journal Of Advance Research And Innovative Ideas In Education, vol. 10, no. 2, 2024, p. 1443-1469. Available from IJARIIE, https://ijariie.com/AdminUploadPdf/AUGMENTED_REALITY_DRAWING_APPLICATION_ijariie22887.pdf (Accessed : ).
Harvard ABYAN KUMAR R, and SANDHIYADEVI P. (2024) 'AUGMENTED REALITY DRAWING APPLICATION', International Journal Of Advance Research And Innovative Ideas In Education, 10(2), pp. 1443-1469IJARIIE [Online]. Available at: https://ijariie.com/AdminUploadPdf/AUGMENTED_REALITY_DRAWING_APPLICATION_ijariie22887.pdf (Accessed : )
IEEE ABYAN KUMAR R, and SANDHIYADEVI P, "AUGMENTED REALITY DRAWING APPLICATION," International Journal Of Advance Research And Innovative Ideas In Education, vol. 10, no. 2, pp. 1443-1469, Mar-App 2024. [Online]. Available: https://ijariie.com/AdminUploadPdf/AUGMENTED_REALITY_DRAWING_APPLICATION_ijariie22887.pdf [Accessed : ].
Turabian ABYAN KUMAR R, and SANDHIYADEVI P. "AUGMENTED REALITY DRAWING APPLICATION." International Journal Of Advance Research And Innovative Ideas In Education [Online]. volume 10 number 2 ().
Vancouver ABYAN KUMAR R, and SANDHIYADEVI P. AUGMENTED REALITY DRAWING APPLICATION. International Journal Of Advance Research And Innovative Ideas In Education [Internet]. 2024 [Cited : ]; 10(2) : 1443-1469. Available from: https://ijariie.com/AdminUploadPdf/AUGMENTED_REALITY_DRAWING_APPLICATION_ijariie22887.pdf
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