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IJARIIE
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. "INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION" International Journal Of Advance Research And Innovative Ideas In Education
Volume 10 Issue 2 2024 Page 1341-1353 |
MLA
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. "INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION." International Journal Of Advance Research And Innovative Ideas In Education
10.2(2024) : 1341-1353.
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APA
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, & Yash Sharma. (2024). INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION. International Journal Of Advance Research And Innovative Ideas In Education,
10(2), 1341-1353.
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Chicago
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. "INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION." International Journal Of Advance Research And Innovative Ideas In Education
10, no. 2 (2024) : 1341-1353.
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Oxford
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. 'INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION',
International Journal Of Advance Research And Innovative Ideas In Education,
vol. 10, no. 2, 2024,
p. 1341-1353.
Available from IJARIIE, https://ijariie.com/AdminUploadPdf/INVESTIGATE_HOW_INCORPORATING_GAME_LIKE_ELEMENTS_IN_E_LEARNING_PLATFORMS_IMPACTS_STUDENT_ENGAGEMENT__MOTIVATION__AND_KNOWLEDGE_RETENTION_ijariie22901.pdf (Accessed : ).
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Harvard
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. (2024) 'INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION',
International Journal Of Advance Research And Innovative Ideas In Education,
10(2), pp. 1341-1353IJARIIE [Online].
Available at: https://ijariie.com/AdminUploadPdf/INVESTIGATE_HOW_INCORPORATING_GAME_LIKE_ELEMENTS_IN_E_LEARNING_PLATFORMS_IMPACTS_STUDENT_ENGAGEMENT__MOTIVATION__AND_KNOWLEDGE_RETENTION_ijariie22901.pdf (Accessed : )
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IEEE
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma, "INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION,"
International Journal Of Advance Research And Innovative Ideas In Education,
vol. 10, no. 2, pp. 1341-1353,
Mar-App 2024. [Online].
Available: https://ijariie.com/AdminUploadPdf/INVESTIGATE_HOW_INCORPORATING_GAME_LIKE_ELEMENTS_IN_E_LEARNING_PLATFORMS_IMPACTS_STUDENT_ENGAGEMENT__MOTIVATION__AND_KNOWLEDGE_RETENTION_ijariie22901.pdf [Accessed : ].
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Turabian
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. "INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION."
International Journal Of Advance Research And Innovative Ideas In Education [Online].
volume 10 number 2
().
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Vancouver
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Divyansh Gupta, Shivam Kameshwar Sahu, Akash Kumar, and Yash Sharma. INVESTIGATE HOW INCORPORATING GAME-LIKE ELEMENTS IN E-LEARNING PLATFORMS IMPACTS STUDENT ENGAGEMENT, MOTIVATION, AND KNOWLEDGE RETENTION.
International Journal Of Advance Research And Innovative Ideas In Education [Internet]. 2024
[Cited : ];
10(2) : 1341-1353.
Available from: https://ijariie.com/AdminUploadPdf/INVESTIGATE_HOW_INCORPORATING_GAME_LIKE_ELEMENTS_IN_E_LEARNING_PLATFORMS_IMPACTS_STUDENT_ENGAGEMENT__MOTIVATION__AND_KNOWLEDGE_RETENTION_ijariie22901.pdf
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