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Call for Papers:Vol.11 Issue.3

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Title: :  Interactive visualizer to facilitate game designers understand machine learning
PaperId: :  14470
Published in:   International Journal Of Advance Research And Innovative Ideas In Education
Publisher:   IJARIIE
e-ISSN:   2395-4396
Volume/Issue:    Volume 7 Issue 3 2021
DUI:    16.0415/IJARIIE-14470
Licence: :   IJARIIE is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Author NameAuthor Institute
Kavish HarchandaniDr. D.Y. Patil College Of Engineering
Rajiv NageshDr. D.Y. Patil College Of Engineering
Roshan BadarkheDr. D.Y. Patil College Of Engineering
Tannay BaggaDr. D.Y. Patil College Of Engineering
Nitesh ChaudhariDr. D.Y. Patil College Of Engineering

Abstract

Computer Engineering
Machine Learning, Sudoku, AI, Game Designing, Interactive Visualizer
Solving Sudoku has been a challenge for the past decade. The aim was to develop a highly efficient algorithm to reduce computer time and use less memory space. This article develops an algorithm for solving Sudoku puzzle using a method, called a pencil and paper algorithm. This algorithm is similar to human methods, that is, it describes how a person tries to solve a puzzle using certain techniques. Our desire is to use a pencil and paper algorithm using these methods. There are currently variations of Sudoku such as 4X4 grids, 9X9 grids and 16X16 grids. This work focuses on the classic and standard Sudoku of the 9X9 board, then a comparison between the paper and pencil method and the Brute force algorithm. I hope, by doing this work we can answer the following questions: How is the pencil and paper algorithm different from the Brute force algorithm? Which of them works best? Is it possible to make these algorithms work better?

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IJARIIE Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. "Interactive visualizer to facilitate game designers understand machine learning" International Journal Of Advance Research And Innovative Ideas In Education Volume 7 Issue 3 2021 Page 1727-1730
MLA Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. "Interactive visualizer to facilitate game designers understand machine learning." International Journal Of Advance Research And Innovative Ideas In Education 7.3(2021) : 1727-1730.
APA Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, & Nitesh Chaudhari. (2021). Interactive visualizer to facilitate game designers understand machine learning. International Journal Of Advance Research And Innovative Ideas In Education, 7(3), 1727-1730.
Chicago Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. "Interactive visualizer to facilitate game designers understand machine learning." International Journal Of Advance Research And Innovative Ideas In Education 7, no. 3 (2021) : 1727-1730.
Oxford Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. 'Interactive visualizer to facilitate game designers understand machine learning', International Journal Of Advance Research And Innovative Ideas In Education, vol. 7, no. 3, 2021, p. 1727-1730. Available from IJARIIE, https://ijariie.com/AdminUploadPdf/Interactive_visualizer_to_facilitate_game_designers_understand_machine_learning_ijariie14470.pdf (Accessed : 03 November 2022).
Harvard Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. (2021) 'Interactive visualizer to facilitate game designers understand machine learning', International Journal Of Advance Research And Innovative Ideas In Education, 7(3), pp. 1727-1730IJARIIE [Online]. Available at: https://ijariie.com/AdminUploadPdf/Interactive_visualizer_to_facilitate_game_designers_understand_machine_learning_ijariie14470.pdf (Accessed : 03 November 2022)
IEEE Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari, "Interactive visualizer to facilitate game designers understand machine learning," International Journal Of Advance Research And Innovative Ideas In Education, vol. 7, no. 3, pp. 1727-1730, May-Jun 2021. [Online]. Available: https://ijariie.com/AdminUploadPdf/Interactive_visualizer_to_facilitate_game_designers_understand_machine_learning_ijariie14470.pdf [Accessed : 03 November 2022].
Turabian Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. "Interactive visualizer to facilitate game designers understand machine learning." International Journal Of Advance Research And Innovative Ideas In Education [Online]. volume 7 number 3 (03 November 2022).
Vancouver Kavish Harchandani, Rajiv Nagesh, Roshan Badarkhe, Tannay Bagga, and Nitesh Chaudhari. Interactive visualizer to facilitate game designers understand machine learning. International Journal Of Advance Research And Innovative Ideas In Education [Internet]. 2021 [Cited : 03 November 2022]; 7(3) : 1727-1730. Available from: https://ijariie.com/AdminUploadPdf/Interactive_visualizer_to_facilitate_game_designers_understand_machine_learning_ijariie14470.pdf
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